{"id":864,"date":"2021-02-24T15:08:22","date_gmt":"2021-02-24T15:08:22","guid":{"rendered":"https:\/\/vrobserver.wpengine.com\/?p=864"},"modified":"2021-11-20T10:35:37","modified_gmt":"2021-11-20T18:35:37","slug":"escaping-dystopia-with-vr","status":"publish","type":"post","link":"https:\/\/virtualrealityobserver.com\/escaping-dystopia-with-vr\/","title":{"rendered":"Escaping Dystopia with VR"},"content":{"rendered":"\n
Let nobody say the leaders of the US tech industries<\/a> are resoundingly compassionate or empathetic people. Oculus CTO John Carmack has outlined the conundrum in the past. \u201cPeople react negatively to any talk of economics, but it is resource allocation. You have to make decisions about where things go. Economically, you can deliver a lot more value to a lot of people in the virtual sense.\u201d<\/p>\n\n\n\n Actually, people react negatively when virtual resources are seen as more valuable to living, breathing biological humans than food, shelter, income, health or security. As much as any single calendar year can be, 2020 was a wakeup call to a global population<\/a>, a clear signal that our grip on social order and relative human success is tenuous, at best. <\/p>\n\n\n\nAbandon Hope, All Ye 99%<\/h2>\n\n\n\n