{"id":725,"date":"2020-08-21T18:36:15","date_gmt":"2020-08-21T18:36:15","guid":{"rendered":"https:\/\/vrobserver.wpengine.com\/?p=725"},"modified":"2021-11-20T10:35:38","modified_gmt":"2021-11-20T18:35:38","slug":"oculus-to-require-facebook-account-by-2023","status":"publish","type":"post","link":"https:\/\/virtualrealityobserver.com\/oculus-to-require-facebook-account-by-2023\/","title":{"rendered":"Oculus to Require Facebook Account by 2023"},"content":{"rendered":"\n
The official announcement<\/a> came August 18, 2020: Oculus users would soon be required to connect via an active Facebook account or be locked out of future VR experiences with their device of choice. Though this move should not have come as much of a surprise \u2013 Facebook has garnered criticism for its data collecting tendencies in the past \u2013 yet still the backlash wailed and moaned about the impending doom of VR being all Zuck\u2019s fault.<\/p>\n\n\n\n What does the connecting of Facebook profiles and Oculus accounts actually mean for the average user? While some details remain to be seen, others have already been announced and are all set to be introduced next month. Current Oculus accounts will remain active until 2023, at which point all Oculus users will be required to connect to the device via an active Facebook account. It is claimed this will be an initial log-in only and won\u2019t pressure the user to keep floating between the two worlds, at least somewhat reflecting Palmer Luckey\u2019s promise to Oculus supporters upon its sale to Facebook.<\/p>\n\n\n\n \u201cI guarantee that you won\u2019t need to log in to your Facebook account every time you wanna use the Oculus Rift.\u201d \u2013 Palmer Luckey<\/a>, Oculus Co-Founder, 2014<\/em><\/p><\/blockquote>\n\n\n\n <\/p>\n\n\n\n