{"id":474,"date":"2019-11-05T21:29:25","date_gmt":"2019-11-05T21:29:25","guid":{"rendered":"https:\/\/vrobserver.wpengine.com\/?p=474"},"modified":"2021-11-20T10:35:39","modified_gmt":"2021-11-20T18:35:39","slug":"smartphone-vr-on-its-death-bed","status":"publish","type":"post","link":"https:\/\/virtualrealityobserver.com\/smartphone-vr-on-its-death-bed\/","title":{"rendered":"Smartphone VR on its Death Bed"},"content":{"rendered":"\n
At September\u2019s Oculus Connect 6 conference, John Carmack delivered his eulogy for the Samsung Gear VR, calling it a \u201cmissed opportunity\u201d and saying its days of official support were coming to an end. Meanwhile, Google decided to discontinue<\/a> its Daydream VR platform, citing the \u201cimmense friction\u201d felt by users required to place their phone in a headset and cut off access to its regular functions. <\/p>\n\n\n\n Clearly smartphones are just too essential to be inaccessible, even when you\u2019re deep in a VR environment. With these two announcements, it appeared the death of smartphone VR was no longer greatly exaggerated.<\/p>\n\n\n\n