{"id":1133,"date":"2022-02-14T13:53:26","date_gmt":"2022-02-14T21:53:26","guid":{"rendered":"https:\/\/virtualrealityobserver.com\/?p=1133"},"modified":"2022-02-14T13:53:27","modified_gmt":"2022-02-14T21:53:27","slug":"zenith-the-last-city-tops-steam-charts","status":"publish","type":"post","link":"https:\/\/virtualrealityobserver.com\/zenith-the-last-city-tops-steam-charts\/","title":{"rendered":"Zenith: The Last City Tops Steam Charts"},"content":{"rendered":"\n
One clear way to determine the popularity and potential influence of any video game is to see how it\u2019s selling at the major online retailers. In late January and early February 2022, the Steam sales charts<\/a> saw a high-ranking entrant that may have surprised many gamers, developers, and industry pundits alike. After all, it\u2019s not often a VR game beats out conventional PC games and potentially pushes the VR gaming community to new levels of growth.<\/p>\n\n\n\n After a roaringly successful Kickstarter campaign brought in more than $280,000 and fully funded the project in just four hours, Zenith: The Last City was developed by Ramen VR to be an immersive cyberpunk-styled MMORPG. Upon its release at the end of January 2022, Zenith quickly ascended the Steam charts<\/a> \u2013 as well as the obviously VR-only Meta Quest (n\u00e9e Oculus Store) charts \u2013 to beat out mega-popular titles like God of War and Monster Hunter Rise. Purchased by so many gamers that its servers briefly crumbled under the log-in requests, Zenith became the first VR game in recent memory (perhaps ever) to rank first in US sales.<\/p>\n\n\n\nThe Dawn of Zenith<\/h2>\n\n\n\n