It’s a wrap. CES 2017 is in the books. The biggest tech conference in the world wowed some and disappointed others. Isn’t that always the way? We gathered the VR Observer staff to pick our favorite gadgets from the show. Some arguments ensued, relationships may have been forever shaken, but it was worth it. Here are our top picks from CES 2017:
1. ODG Smart Glasses:
Two of the biggest players in AR were conspicuous in their absence, Magic Leap, and Microsoft. Possibly allowing ODG, a Hololens competitor to grab some much-wanted attention with their unveiling of their R-8 and R-9 glasses. Cool design and great functionality. The company wants to start selling its R-8 glasses for less than $1,000 this year, while the R-9 device is being priced at $1,800.
2. HTC Vive Tracker:
HTC killed it at CES 2017. Unveiling their tracker, which will allow users to turn toy guns, baseball bats, and even fire hoses into trackable VR controllers. HTC also committed to building a standalone wireless VR headset, announced a VR subscription service and unveiled a content marketplace for VR arcade operators. With the opportunity to generate revenue for their content we expect more will be willing to produce it. This excites us.
3. uSens Fingo:
So not quite ready for purchase, at least for regular consumers, But still really cool. The Usens Fingo is hand tracking module, which it is selling to developers for $99. Usens has the goal of getting enough support for its platform to have headset manufacturers adopt it for their next-generation projects. We would like to see where this goes.
4. Meta 2 Augmented Reality Developers Kit:
Ok, ok, they look ridiculous. Nobody can argue that. Or maybe they can. But what is great about the Meta 2 is the potential for developers and designers it represents. The Meta 2 development kit enables you to create holographic apps, tools, and experiences. The headset displays holograms and digital content and comes with a software development kit (SDK) built on top of Unity, the most popular 3D engine in the world.
5. Merge VR Holo Cube:
When you are immersed in a virtual world it is natural to want to reach out and use your hands. Merge VR is working on a solution. “We want to unlock an entirely new digital world for children that’s always safe, exciting, positive, and playful,” said Merge VR co-founder Andrew Trickett in a prepared statement. “HOLO CUBE continues what we started with our revolutionary soft goggles, and it’s just the beginning. We are developing an entire line of products that will create more magical experiences for kids everywhere.”