Virtual Reality (VR) is growing at an exponential rate, revenue forecasts are calling for a jump from $5.2B in 2016 to $162B in 2020. Three short years away. There is a tremendous opportunity for businesses, consumers, and individuals who want to participate in this technology revolution. For the individual interested in VR, the question can be: Where do I start?
Zenva is a startup out of Australia that has helped 200K+ students from around the world learn how to build games, apps, and websites. Founded by Pablo Farias Navarro in 2012, Zenva has already launched two successful Kickstarter campaigns focused on Programming and Game Development.
Navarro is a member of the Intel Software Innovator Program in the Asia Pacific and has run live game development workshops in San Francisco, Brisbane and Bangalore. Navarro also holds a Masters in Information Technology (Management) degree from the University of Queensland (Australia). His background has led to the development of an excellent teaching platform. You learn by doing.
Zenva has now launched an online course focused VR and we are very excited about the implications and possibilities of it. Currently live on Kickstarter “The Complete Virtual Reality Game Development Course” builds on what Zenva has learned over the years and applied to VR.
The course is comprehensive, and the only one of its kind. In the course, you will learn to make your own VR games and experiences with Unity 3D. Designed for all skill levels (no prior knowledge is required) the course will teach students the foundations of C#, Unity, and VR. Students will do this by building a portfolio of 10 immersive games and experiences.
Some of the topics included:
Types of VR experiences, player controls, and cameras
User interface in VR
3D game mechanics
Level design including terrain generation
Industry best practices on how to organize your code and assets
How to build your own portfolio on Github
The online course also features a Discussion board in the event students get stuck. Reach out to the community and work through in a hands-on fashion.
We wish Navarro and Zenva the best of luck with the campaign, the more people who know about VR the better it is for all of us.
You can check out the campaign here:
by: Craig Stanland